Hello everyone. Welcome to another exciting episode of VR in Education. In today’s episode, we are looking at how VR might enhance Higher Education. The primary form of instruction for many college and university classes is via lecture. This methodology might leave some students unengaged and bored. So, how can professors break up their lectures and provide more active learning modalities in the lessons? On the show we are talking with Gary Burnett. Gary does research and teaching related to human Factors/Ergonomics within the Faculty of Engineering at the University of Nottingham.
Episode 108- Enhancing Adult Education Through VR
Episode 107- VR To Enhance Learning Outcomes in Welding and Fabrication
Episode 106- The Making of Nano, A VR Educational Game
Episode 105-Using VR to Tackle Rigorous Curriculum
Episode 104- Understanding Generative Ai for Immersive Learning at Talespin
Episode 103- Learning, VR and Feelings with Nick Shackleton-Jones
Episode 102-Synchronous Language Learning in VR
Episode 101-VR to Future-proof Students
Episode 100- Scaling a Virtual Reality Charter School
Episode 99- VR to Educate Law Students
Episode 98- Is VR Here to Stay in Education?
Episode 97- VR to Educate People about The Earth
Episode 96- Revisting Content Creation in VR
Episode 95- The struggles to Scale VR in a School
Episode 94- VR for Immersive Learning with Monica Arés
Episode 93- VR to Reduce Stress and Anxiety with Reulay
Episode 92- VR Training in the Hospitality Industry
Episode 91- Virtual Speech and ChatGPT3
Episode 90- Ways to Sustain VR in Your Institution
Episode 89- The Efficacy of Using VR for Medical Needs
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