Simon, Jonas, Christian P, Carl and Johan managed to get together for an hour-long chat about one of the most recurring themes and events in many role-playing games; COMBAT. And a lot of other stuff, namely:
- Having an agenda and immediately breaking it /
- Print proofs, pleasant and horrific /
- Healthy constant disappointment /
- What is the opposite of space? /
- UK Games Expo report /
- EXTRA: Print Effects ASMR /
- Combat as sport vs Combat as war /
- Environment as weapon /
- Systems or improvised rulings /
- Losing HP isn't getting hit /
- Playing with miniatures in a pool /
- Designing dungeons to encourage fun combats /
- "Dying is a pretty big step in someone's life" /
- Music tips: U2: Songs Of Innocense, Totalt Jävla Mörker: Totalt Jävla Mörker, Primitive Man: Insurmountable, Scorn: The Only Place, Charley Patton, Mississippi Fred McDowell, Konvent: Call Down The Sun /
- Closing words