We go under the sea this week with lead game designer Thomas Bardet to talk about Under The Waves, the new narrative-driven adventure game from Paris-based Parallel Studio. Thomas explains the challenges of making a game set underwater, the team’s visual and narrative inspirations, striking a balance between cozy gameplay and emotional storytelling, and more.
Timecodes:
00:00:00 – Intro
00:01:40 – Thomas’ favorite games of all time
00:06:44 – What is a lead game designer?
00:12:30 – Designing Under The Waves’ gameplay
00:23:42 – Level and world design
00:27:07 – Development inspirations
00:36:25 – Ocean preservation
00:51:10 – Music of Under the Waves
01:06:12 - Outro
Find Thomas on Twitter @TomBuston, and check out Under The Waves here.
Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at podcast@triplepointpr.com.
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