In this episode Mike, Sam, and Jeff talk about their games from September and October 2017. Included in their campaign talk is a quick discussion on how to increase the feeling of oddness in a setting, how to provide a good experience to your players when their PCs are on a long journey, and what to do when the PCs decide NOT to engage with a powerful enemy.
Links:
Mike on Twitter
SlyFlourish.com
Sam on Twitter
RPG Musings
Jeff on Twitter
Thetomeshow.com
Patreon.com/thetomeshow
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