Erica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts?
Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer!
SHOW NOTES
25m46s: Here's the Meeple Syrup episode on localization, with Mike Raftopolous.
38m18s: "Spin" is SpinMaster, the game publishing company that Erica works for.
43m01s: If you're not familiar with the story of the rock band Van Halen and brown M&Ms, here it is.
GameTek Classic 170 - Court Cases
Ludology Episode 170 - Questionable Content
GameTek Classic 169 - Scrabble
Ludology Episode 169 - Raphic Design
GameTek Classic 168 - Economic Prisoner's Dilemma
Ludology Episode 168 - Kumbaya
GameTek Classic 167 - Candyland
Ludology Episode 167 - 18 and Up
Ludology Episode 166 - Impulse Control
GameTek Classic 165 - Dunning-Kruger
Ludology Episode 165 - Fowerian Slip
GameTek Classic 164 - Catan
Ludology Episode 164 - First Steps
GameTek Classic 163 - Theme, Mechanics, Experience
Ludology Episode 163 - A Pain In the Asymmetry
GameTek Classic 162 - Scotland Yard
Ludology Episode 162 - The Ares Project
GameTek Classic 161 - The Inciting Incident
Ludology 161 - What's the Story, Morning Glory?
GameTek Classic 160 - Uno
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