Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.
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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.
If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.
Check out my latest D&D supplement, Adventurers of Primordia.
The Alexandrian blog
Game Master's Journey 37 - Running Adventure Paths Part 1
Game Master's Journey 36 - Worldbuilding 4: Ancient History & PC Races
Game Master's Journey 35 Unplugged - D&D Player's Handbook Errata
Game Master's Journey 34 - Organized Play with Will Johnson
Game Master's Journey 33 - Star Wars RPG with Joshua Brown Part 2
Game Master's Journey 32 - Star Wars RPG with Joshua Brown Part 1
Game Master's Journey 31 - Worldbuilding 3: The Gods Part 2
Game Master's Journey 30 - Worldbuilding 2: The Gods Part 1
Game Master's Journey Unplugged E29 - Magic Items in Tyranny of Dragons
Game Master's Journey 28 - Worldbuilding 1: Brainstorming Big Picture Ideas
Game Master's Journey 27 - Star Wars RPG with Ben Yendall Part 2
Game Master's Journey 26 - Star Wars RPG with Ben Yendall Part 1
Game Master's Journey 25 - Determining the Best Size for Your RPG Group
Game Master's Journey 24 - The Future of Dungeons & Dragons
Game Master's Journey 23 - Inspiration in D&D
Game Master's Journey 22 - Feats & Multiclassing in D&D
Game Master's Journey 21 The Obsidian Monolith 10 - The Conclusion of the Campaign
Game Master's Journey 20 - How to Avoid GM Laziness & Improve Your Craft
Game Master's Journey 19 The Obsidian Monolith 09 - The Machine of the Emols
Game Master's Journey 18 - Digging Into the New Dungeon Master's Guide Part 3
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