This week's episode covers multiple perspectives on the audition process, specifically for voice acting in games. And that's pretty much it. No, really, we stayed on topic almost the entire time. This will never happen again. 57 will be spoken about for ages to come. All hail 57.
56. Are Game Devs Lazy?
55. What Makes "Bad" Game Design?
54. Video Game Languages and Star Trek
53. This Year's BAFTA Games Nominees
52. Why Games Use Motion Blur
51. We Are (not) Scientists
50. CD Projekt's Data Breach & Warner Bros' Patent
49. Jumping on Trains
48. The Last of Us Part 2's 200+ Awards
47. We're Excited for a New James Bond Game
46. Lucasfilm Games Returns!
45. Is The Mandalorian is "Good" Fan Service?
44. Four Different Opinions on Pixar's "Soul"
43. Let's try to talk about Cyberpunk 2077
42. The 2020 Game Awards
41. Death of Theaters & How Scalpers Work
40. We're Thankful For Video Games (live)
39. This episode is mostly about toilets
38. How Open-World Games Actually Function
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