Emma and Gil welcome Karen Twelves, whose straddling of the worlds of gaming and improv led her to write the book Improv for Gamers. What can gaming and improv learn from each other?
Content warning: this episode contains brief references to non-consensual touching and racism.
SHOW NOTES
Ludology 237 Improv-ing games
Content warning: quick references to sexual assault and racism
01m16s: AD&D is Advanced Dungeons and Dragons, the form of D&D most prominent in the 80s and 90s.
02m43s: A kinesthetic learner is one who learns through physical activity. We discussed kinesthetic learning and games (among other things) with Chidi Paige in Ludology 231 - STEAM Engine.
03m35s: Whose Line Is It Anyway? was a British radio show that became a British television show that became an American television show. In the show, four improvisers run through several short-form improv games.
08m25s: The Harold is a structure used in long-form improv.
09m31s: Del Close was a fundamental figure in the world of improv, creating many techniques and co-writing the book Truth in Comedy. Note that Gil misattributed the name of the Harold to Close. While Close helped develop and publicize the technique, improv actor and musician Bill Mathleu is credited with naming it.
12m33s: Kingmaker is an Adventure Path for the RPG Pathfinder.
12m48s: Most recently, we discussed failure in games with Sen-Foong Lim in our previous episode, Ludology 236 - Roll With It.
15m32s: LEEROY JENKINS (note explicit language in link)
31m00s: The story RPG Fiasco. We had designer Jason Morningstar on Ludology 161 - What's the Story, Morning Glory?
40m55s: The board games Karen mentions are Splendor, Forbidden Island, Forbidden Desert, and Pandemic.
50m58s: Alex Roberts, designer of Star Crossed and For the Queen.
52m50s: The TV show Taskmaster. Wouldn’t Alex Horne be a great Ludology guest?
58m30s: “No one in the world ever gets what they want and that is beautiful/Everyone dies twisted inside and that is beautiful”
1h01m03s: Burning Wheel, Pathfinder, Fiasco, Monsterhearts
1h02m22s: Archipelago
1h12m03s: Then She Fell, Sleep No More
1h12m57s: Gil is referring to Ludology 214 - Escape From Reality, with Hayley E.R. Cooper and Cameron Cooper.
1h13m32s: Palace Games in San Francisco. Their in-person experience is temporarily closed for the pandemic, but like many escape rooms, they are currently running virtual games.
1h15m11s: Here's Karen's current ongoing Thing & Thing Twitter thread.
1h18m18s: Karen’s Twitter, Instagram, and Tiktok. Here are her websites: improvforgamers.com, karentwelves.com, and dtwelves.com.
Ludology 240 - Are You Receiving Me?
Biography of a Board Game 239.5 - Dark Tower
Ludology 239 - Words at Play
GameTek Classic 238.5 - Induction
Ludology 238 - Unraveling Complexity
Biography of a Board Game 237.5 - Which Witch
GameTek Classic 236.5 - Calculus
Ludology 236 - Role With It
Biography of a Board Game 235.5 - Ouija
Ludology 235 - Rise to the Challenge
GameTek Classic 234.5 - The Limits of AI
Ludology 234 - Playing with Time
Biography of a Board Game 233.5 - Subbuteo
Ludology 233 - A Sporting Chance
Gametek Classic 232.5 - Characters
Ludology 232 - The Show Must Go On...line
Biography of a Board Game 231.5 - Rayguns and Rocketships
Ludology 231 - STEAM Engine
GameTek Classic 230.5 - Implicit vs. Explicit
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