This week, we talk about combat. Again. But this time, we talk combat aesthetic, abstraction, and how all of that comes together to help a game become what it is!
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Minisode 4: Trying Something New
Minisode 3: Give Me a Challenge
Minisode 2: Our Quarantine Games
Minisode 1: Do the Creep.III Epilogue Waltz -- Unlimited
Feeling Nostalgic
Do the Creep
Episode 59.XIII: Final Chapter -- Prologue
Episode 59: Reverse Writers' Room
The Booth!
Fight Me! In the Theater!
C'mon and SMASH
How Puzzling
At the Very Beginning
Episode 64 (Minus 11...) ((This is an Early 3D Retrospective))
Truth??
The Art of Magic, ft. Dakota Curry
Writer's Room: Rogue-Like
Well, This is Tedious
Get Brecht
So, You Think You Can Act?
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Weekly Games Chat
Indie Pod: An Indie Games Podcast
Great Expectations
The Adventures of Sherlock Holmes
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