Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be adapted into a board game.
SHOW NOTES
8m28s: Obsession
19m07s: Race for the Galaxy
56m16s: Noises Off!
57m44s: Sen is making a reference to the game Thanos Rising: Avengers Infinity War. Then Sydney refers to the early Uwe Rosenberg game Mamma Mia.
58m46s: Gil is thinking that the game Sydney mentioned is Hamlet!
Ludology 278 - Everyone's a Critic
GameTek 277.5 - Tabletop Network 2022
Ludology 277 - Combustible Felines
Biography of a Board Game Classic 276.5 - Bang
Ludology 276 - Text Messages
GameTek Classic 275.5 - MENACE
Ludology 275 - Designing for the Diaspora
Biography of a Board Game Classic 274.5 - Scrabble
GameTek Classic 273.5 - Asmodee Research
Ludology 273 - We're Goin' Local
Biography of a Board Game Classic 272.5 - Candyland
Ludology 272 - The Art of Games
GameTek Classic 271.5 - Hypergeometric
Ludology 271 - The Dotted Line
Biography of a Board Game Classic 270.5 - Scotland Yard
Ludology 270 - The Elite Eight
GameTek Classic 269.5 - Jeopardy James
Ludology 269 - A Tale of Two Designers
Biography of a Board Game Classic 268.5 - Uno
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role & Sagas of Sundry
Space Cats Peace Turtles