Tales from the Glass-Guarded World
Leisure:Games
Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, but it looks like someone else broke in first.
Art for this episode is by Brandon Weigel and Shaunmakes!
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TFTGGW Episode 188 - Jumping To the Conclusion
TFTGGW Episode 187 - Coral Draws Ascension To Herself
TFTGGW Episode 186 - The Last Clap
TFTGGW Episode 185 - Woe and Behold
TFTGGW Episode 184 - The Writhing Is On the Wall
TFTGGW Episode 183 - The Eye Has Been Cast
TFTGGW Episode 182 - Aster's Amazing Abode
TFTGGW Episode 181 - Don't Hurry, War's Crappy
TFTGGW Episode 180 - Such a Punchable Face
TFTGGW Chat 5
TFTGGW Episode 179 - The Best-Laid Plans of Dice Women Oft Go Okay
The Skeleton Crew Rolls the Bones
Tales of Bob Soundtrack - Cowboy Bebob - Memory and Weight
Star Frontiers Homebrew Playtest Part 3
Tales of Bob Soundtrack - Cowboy Bebob - Intro
Star Frontiers Homebrew Playtest Part 1
TFTGGW Episode 178 - A Query of Coral Sentiments
TFTGGW Chat 4
TFTGGW Episode 177 - ZARTOK IN SPAAAAAACE!
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