This week, for the second time in a row, our topic is weirdly topical (at first). We chat about Elden Ring, its strange blending of genres, and why it feels so darn good to just explore, then veer off the rails into discussions of other strange instances of open-world game design.
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Sounds Fishy, But OK
Dubs vs. Dubs: Re-Castings
Madeline's Climb: Celeste's Mechanical Narratives
A E S T H E T I C C
Spot The Dud, The Second One
Kill 'Em With Kindness
Episode 40: Writer's Room - F-Zero
Episode 39: Stacked Stories
Episode 38: Words, Words, Words
Episode 37: It's Magic!
Episode 36: Coop, There It Is
Episode 35: Dylans and Villains
Episode 34: Brick By Brick
Episode 33: Flash!
Episode 32: Let's Do Nothing!
Episode 31: A Change of Clothes
Episode 30: Writer's Room, Final Fantasy
Episode 29: Totally Not an E3 Episode
Episode 28: Spot the Dud
Episode 27: Theatre, but Make It Rogue-Like
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