Iron Kingdoms: Requiem combines this fantastic setting with the newest edition of the world’s most popular roleplaying game.
Inside this book, players will find the history of the Iron Kingdoms and information describing the current state of the world following the Claiming. Alongside these chapters is an extensive gazetteer providing detailed information on the most notable of the world’s unique and fascinating locations.
When making a character, players will be able to choose from many of the familiar countries and cultures of the setting.
Whether a player wants to be a human, gobber, trollkin, Rhulic dwarf, ogrun, Iosan, or Nyss elf, this book provides all the rules that make these different peoples unique.
When choosing a class, there are options many players are already familiar with, from the stalwart man-at-arms fighter to the free-flowing monk of the Order of the Fist.
Beyond these are brand-new rules for playing the characters that make the Iron Kingdoms such a memorable setting. These new classes include, among others, gun mages, arcane mechaniks, combat alchemists, and warcasters. Alongside these options are new feats, spells, and backgrounds to make characters feel even more a part of the world of the Iron Kingdoms.
Our crew: Mia Brekker (aka Mia Valerianovna) (Played by Alexia), the Iosan (Elf) Kayazt (Modster) Warcaster (a very steampunk like magic tech caster and controller oof a warjack names "Gunny"); Callis Reyvas (Played by David), the Iosan (Elf) Kayazt (Modster) Gunfighter; Theodosia "Theo" Devereaux (Played by Kellie), the Cygnaran (Human) Aristocrat Alchemist (with a habit of blowing everything up ;)); and Gargosh Boomhowler (Played by Christopher) our Northkin Trollkin (Big Blue Scottish Troll) Pirate Bard (Or Fell Caaller as the Trolls call their warrior skalds). these guys will be the core of the Iron Kingdom Outlaws...or as they are called on the streets of Five Fingers: "The Forsaken".
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Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join? Email us at Creativeplaypodcastnet@Gmail.com
RPGADAY 2016: DAY 18 What innovation could RPG groups benefit most from?
RPGADAY 2016: DAY 17 What Fictional character would best fit in your group?
RPGADAY 2016: DAY 15 Your best source of inspiration for RPGs?
RPGADAY 2016: DAY 14 Your dream team of people you used to game with?
RPGADAY 2016: DAY 13 What makes a successful campaign?
UP COMING TUCSON EVENTS: BOOKMANS POST APOCALYPTIC FAIR SEPTEMBER 17TH!
The Lady Knights of Adventure: episode Seven-What do the walls say?
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Tomb of Beasts and Interview with Dan Dillon & Wolfgang Baur!
RPGADAY 2016: DAY 10 Largest in game surprise you have experienced?
RPGADAY 2016: DAY 9 BEYOND THE GAME, WHATS INVOLVED IN AN IDEAL SESSION?
RPGADAY 2016: DAY 8 HARDCOVER, SOFTCOVER, DIGITAL? WHAT IS YOUR PREFERENCE?
RPGADAY 2016: DAY 7 WHAT ASPECT OF RPGS HAS HAD THE BIGGEST EFFECT ON YOU?
RPGADAY 2016: DAY 6 Most Amazing thing a game group did for their community
RPGaDAY 2016: Day 5 What story does your group tell about your character?
RPGADAY 2016: DAY 4 MOST IMPRESSIVE THING ANOTHER’S CHARACTER DID?
RPGaDAY 2016: Day 3 Character moment you are most proud of?
RPGaDAY 2016: Day 2 Best game session since August 2015
RPGaDAY 2016: Day 1 Real dice, dice app or diceless, how do you prefer to 'roll'?
D&D Journey of the Fifth edition: Season 2 Chapter 36- Refugees are Welcome!
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