Are Game Masters beholden to the same rules that players are? If it would result in a dramatic story beat or important campaign moment, is it okay for GMs to change prewritten adventures, change monster hit points and abilities in the middle of the battle, or even change the dice rolled behind the screen?
Ep 231 - Premade Adventures
Ep 230 - DM Tips from the Theater
Ep 229 - Wandering Monsters
Ep 228 - Back to Basics - Player Ideas
Ep 227 - Manipulate Your Players
Ep 226 - Monstrous PCs and Howl of the Wild
Ep 225 - Lore Part 2
Ep 224 - Lore Part 1
Ep 223 - Monster Series - Aboleths and Algholthu
Ep 222 - Epilogues
Ep 221 - Rules Light RPGs
Ep 220 - Preparing to Take a Break
Ep 219 - Let Players Use New Abilities
Ep 218 - The Power of DM Words
Ep 217 - Monster Series - Dragons 2 and the PF2e Monster Core Review
Ep 216 - Should Players Plan During Combat?
Ep 215 - House Rules to Make Your Game Harder
Ep 214 - House Rules to Make Your Game Easier
Ep 213 - Back to Basics - Player Agency
Ep 212 - Distinct NPCs
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