In this episode I weigh in on the Wizards of the Coast OGL 1.1 fiasco and talk about a period in Faerun's history called the Time of Troubles, when gods were mortal and walked the planet with mortals.
The common theme is a powerful entity doing something insanely stupid and causing upheval and calamity. Give it a listen and comment below!
#DnD #DungeonsandDragons #Paizo #Pathfinder #Wotc #OGL
Resources:
Resigned: How to Know When It’s Time to Go:
The Avatar Series - a 5-book series about the Time of Troubles
Ep 230 - DM Tips from the Theater
Ep 229 - Wandering Monsters
Ep 228 - Back to Basics - Player Ideas
Ep 227 - Manipulate Your Players
Ep 226 - Monstrous PCs and Howl of the Wild
Ep 225 - Lore Part 2
Ep 224 - Lore Part 1
Ep 223 - Monster Series - Aboleths and Algholthu
Ep 222 - Epilogues
Ep 221 - Rules Light RPGs
Ep 220 - Preparing to Take a Break
Ep 219 - Let Players Use New Abilities
Ep 218 - The Power of DM Words
Ep 217 - Monster Series - Dragons 2 and the PF2e Monster Core Review
Ep 216 - Should Players Plan During Combat?
Ep 215 - House Rules to Make Your Game Harder
Ep 214 - House Rules to Make Your Game Easier
Ep 213 - Back to Basics - Player Agency
Ep 212 - Distinct NPCs
Ep 211 - Long vs Short Gaming Sessions
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