DCC Whiterock Session 34
An encounter with a monster is resolved without combat? What? Well, mostly. The adventurers find a watery passage and a fancy ring. Then they run into some big Orcs on patrol. What happens when a player does not understand the higher level results of a spell on his own party? Listen to find out.
Players: Medicine Man, Dr. G, Rocket Man, Ty, Gersh, and Sexy Rexy
GM: Duck
Castle Amber, X2 5e-05
Aacia-080-[DCC]-Duck
Thieves of Tharbad-003-[Middle Earth GURPS]
Castle Amber, X2 5e-04
M-Space-020
Forbidden Lands Session 048
Castle Amber, X2 5e-03
Crawls of Greyhawk-Slavers-[Old School Essentials]-001
Path to Eden-023-[Mutant Year Zero]
Castle Amber, X2 5e-02
Forbidden Lands Session 047
Castle Amber, X2 5e-01
Deus Vult England-007
The Curse of Strahd-022-[Dungeons & Dragons 5th Edition]
M-Space-019
Aacia-079-[DCC]-Duck
Path to Eden-022-[Mutant Year Zero]
Diaspora-002
The Cabal Round Table-024
Thieves of Tharbad-002-[Middle Earth GURPS]
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