“Fallout”, the eight-episode video game adaptation currently streaming on Prime, is retro-futuristic apocalyptic chaos at its best. The series has been applauded by gamers and non-gamers alike, and today’s guests — Set Decorator Regina Graves, Propmaster Michael Jortner and Propmaster Peter Gelfman — share story after story about the effort and creativity it took to bring the aesthetic of the game to a live-action show. Finally, it wouldn’t be a video game adaptation podcast without Gianni Damaia, who joins me once again as co-host. Don’t miss the accompanying photo album on our Facebook page.
S21 - Ep 3 - 84 Charlie MoPic and Combat Camera
S21 - Ep 2 - Bottle Rocket - Assistant Directing
S21 - Ep 1 - The Penguin - Costume Design
S20 - Ep 10 - The Old Man - Props
S20 - Ep 9 - Freelance Camera: MLB, Access Hollywood and Beyond
S20 - Ep 8 - Sugar Studios and Indie Post-Production
S20 - Ep 7 - Casting and the Academy Awards
S20 - Ep 6 - Food Styling: From Julia to Boba Fett
S20 - Ep 5 - What's Next: A Backstage Pass to The West Wing
S20 - Ep 4 - The Dead Don’t Hurt - Costume Design
S20 - Ep 3 - Mayor of Kingstown - Score Composition
S20 - Ep 2 - Property Masters Guild and the MacGuffin Awards
S20 - Ep 1 - Avatar: The Last Airbender - Costume Design
S19 - Ep 7 - Manhunt - Costume Design
S19 - Ep 6 - Ripley - Score Composition
S19 - Ep 5 - Before I Change My Mind - Theater-Rooted Filmmaking
S19 - Ep 4 - Drugstore June - Cinematography
S19 - Ep 3 - Griselda - Makeup
S19 - Ep 2 - Sexy Beast - Producing and Editing
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