Genius Loci: Your Setting is the Character
Recorded at Metatopia 2014
Presented by Will Hindmarch
Places, rather than protagonists, are often what RPG campaigns have in common because the characters are bespoke but the setting is shared. How does your game’s space inform its setting – and vice versa? How does setting pose and reflect theme? Settings can be characters in their own right, tuned and portrayed through your design to dramatize the themes and issues at the heart of your game. In this seminar, I’ll share some of what I set out to do and some of what I’ve learned designing Project: Dark and its play spaces.
You can subscribe to us here! RSS Feed iTunes
Episode 355: Math Essentials for Designers
Episode 354: Spirituality Check: Spiritual Growth, Exploration and Healing Through RPGs
Episode 353: Bad Design Habits We Love
Episode 352: Problematic and Taboo Topics
Episode 351: Secrets and Powers Larps
Episode 350: Shipping is on FIRE
Episode 349: The Many Meanings of Diceless
Episode 348: Pass-Fail vs Open-Ended Play
Episode 347: Reading Contract Boilerplate
Episode 346: RPGs Without Obvious Combat Mechanics
Episode 345: Making Trash Games for Love
Episode 344: International Co-Publishing Agreements
Episode 343: Printing and Shipping Where You Are
Episode 342: Details for the Devil
Episode 341: Questions as Mechanics
Episode 340: The Data is in, now what?
Episode 339: Designing Rewarding Game Experiences
Episode 338: Keepsake Games
Episode 337: The Aether and Beyond
Episode 336: Selling Globally in an Evechanging World
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role & Sagas of Sundry
Space Cats Peace Turtles