Recorded at Metatopia Online 2021
Presented by Jason Cox, Shing Yin Khor, Jeeyon Shim.
Keepsake Games, Art, Education and Equity. Keepsake games, which generate material objects as a result of play, are a fascinating tool for classroom use. What if the experience of educational games was visually shaped by the students? How would this affect their engagement and retention of content? How can a game like this thrive in the quantitative systems that dominate education?
Episode 295: Integrating the Natural World
Episode 294: Applying Education Theory in Games
Episode 293: Publishing in Asia
Episode 292: Fulfillment to Latin America
Episode 291: Play With Your Food
Episode 290: Tactile Games
Episode 289: The Intersection of Roleplaying and Medicine
Episode 288: Designing Microsettings
Episode 287: Designing RPGs That Don't Centre on Violence
Episode 286: Consulting 101
Episode 285: English as our Vehicular Language
Episode 284: Don't Kickstart Your Game
Episode 283: Distribution and your Boardgame
Episode 282: Canada is not a Northern Suburb of the USA
Episode 281: The Human Heart
Episode 280: No Gods, No Masters, No GMs
Episode 279: What We Mean, When We Talk About Lyric Games
Episode 278: How to Playtest Your Game
Episode 277: How to Pitch Your Game
Episode 276: How Larp Online Community Emerged
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