[School of Everything Else 2023]
The greatest brawler series in the history of video games. If you haven't yet had the pleasure of playing one of the four Streets of Rage, even if beat-'em-ups aren't your thing you owe it to yourself to investigate the sheer *craft* of these classics.
Beginning with the original in 1991 and refined to magnificence with the second in 1992. They need to be looked at in conjunction with their contemporaries like Double Dragon (1987) the excellent Final Fight (1989) and Turtles in Time (1992) as well as looking forward down the chain of influence to Scott Pilgrim (2010), Fight'N Rage (2017) the recent Battletoads (2020) and the sublime TURTs nerdgasm Shredder's Revenge (2022).
As we go through the history of how these were made, by surprisingly small teams with focus on sound design, music, rhythm and variety a picture is formed of a creative ethic. They're also colossal fun!
That is until you hit the North American release of Streets of Rage 3 (1994) which becomes a nightmare slog. We explain what went so horribly wrong there. But you can skip right past that one and move on to the pinnacle of not only the series but the genre; the modern-day masterpiece that is Streets of Rage 4 (2020).
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