They say a lie makes it around the world before the truth has time to get its shoes on. Whether true or false, rumors make your game worlds feel real, lived in, alive. In this episode, we discuss the types of rumors you can include in your Dungeons and Dragons or other RPG game, tips and tricks for their use, and one situation to avoid when giving your PCs rumors.
By the way, Lori works in the castle and she told me that the royal family keeps prisoners in their forest lodge and releases them to hunt them for sport. Sounds like we could save some people and piss off the king at the same time. You in?
Ep 16 - Homebrew 101 - Random Tables and Generators Are Your Friend
Ep 15 - Homebrew 101 - Sources for Plot Ideas
Ep 14 - Personality Types at the Table
Ep 13 - Your Players Are Your Game
Ep 12 - Murder Hobos and Encouraging Role Play
Ep 11 - Prebuilt vs Homebrew Adventures
Ep 10 - Good Character Design
Ep 9 - Realistic NPCs
Ep 8 - To Min-Max or Not to Min-Max
Ep 7 - Railroad vs. Sandbox Adventures
Ep 6 - Managing Your Table Part 2
Ep 5 - Managing Your Table Part 1
Ep 4 - What Makes a Good Player Part 2
Ep 3 - What Makes a Good Player?
Ep 2 - So You STILL Want to Be a GM
Ep 1 - So You Want to Be a GM
Ep 0 - What Is This?
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