Recorded at Metatopia 2019
Presented by Tim Rodriguez & Beth Rimmels.
Card games are a classic design model that have already expressed innumerable possibilities. We'll talk about classic styles of decks, iterations on classic games, alternate formats, the mathematics of card games, and why we all love them. We'll also consider and critique ideas and concepts and talk about why or why not to choose this design format.
Episode 54 – Playtest Feedback
Episode 53 – Cartography of Fictional Worlds
Episode 52 – Collaborating with Friends
Episode 51 – RPG Podcasting and Design
Episode 50 – Computer Hacking in Games
Episode 49 – Gmless RPGs and other Variations
Episode 48 – The Writer’s Workshop
Episode 47 – Playtesting Brutally
Episode 46 – Least System Necessary
Episode 45 – Icons and Anchors
Episode 44 – Succeeding at Conventions and Trade Shows
Episode 43 – Book Design First Principles
Episode 42 – Adventure Design as Technology
Episode 41 – Designing RPGs for Kids
Episode 40 – Hacking Apocalypse World
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Episode 38 – Accessibility Issues for Game Designers
Episode 37 – Roleplaying Scenario Design
Episode 36 – My Game Will Cost What?
Episode 35 – Dangerous Mechanics
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