Recorded at Metatopia Online 2020
Presented by Nicole Cutler, Avonelle Wing.
It seems a little unpopular to tell new designers "don't kickstart your game"; Kickstarter is an invaluable tool. There are so many encouraging blogs and podcasts that talk optimistically about how accessible it is to crowdfund your own game. but there's not a lot that talk in depth about the logistics, liabilities and potential pitfalls. Before making the decision to launch a campaign, we want to give potential new creators a realistic look behind the curtain to see what they're diving into.
Episode 75 – Matters Of Scale
Episode 74 – Genius Loci
Episode 73 – Opacity and Transparency
Episode 72 – Lovecraft WTF
Episode 71 – Explicit vs Role-Based Knowledge
Episode 70 – Editing Rulebooks
Episode 69 – Social Media
Episode 68 – Smart Crowdfunding Campaigns
Episode 67 – Information Organization in Roleplaying Games
Episode 66 – Learn RPG Design Redux
Episode 65 – Women in Game Design
Episode 64 – Dramatic Editing
Episode 63 – Gaming with and Designing For Young Players
Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird
Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Episode 60 – Accessibility and Disability
Episode 59 – Style Guides are your Friend
Episode 58 – Moving Beyond Tokenism
Episode 57 – So You’re Making Your First Game
Episode 56 – What Editors Do
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