Episode 41 – Designing RPGs for Kids
Presented by Amanda Valentine, Tim Rodriguez & Krista White.
Designing games intended for younger audiences doesn’t mean dumbing down. What are the additional challenges involved in making products to appeal to the younger set?
Episode 175 - Stop Working on your Game and Publish It
Episode 174 - Designing the GM Section of your Game
Episode 173 - Selling The Goods: Choosing Your Sales Channels
Epsiode 172 - Structure Matters: Layout for Writers and Editors
Episode 171 - RPG Design and Publishing for Newcomers Q&A
Episode 170 - RPG Design and Publishing for Newcomers
Episode 169 - Positive Aesthetic Sexytimes
Episode 168 - Boardgame Themes vs Mechanisms
Episode 167 - The Artist's Process
Episode 166 - Literary Criticism and Feedback
Episode 165 - Developing a Marketing Plan
Episode 164 - Pitching Positively
Episode 163 - Writing Rulebooks
Episode 162 - Art on a Budget
Episode 161 - From Imposter Syndrome to Arrogance
Episode 160 - How to Pitch your Game
Episode 159 - Anatomy of a Fight
Episode 158 - How to Work with Artists
Episode 157 - Writing Religions Respectfully
Episode 156 - Running Successful Playtests
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