We all play RPGs in different ways and for different reasons. How can you, kind GM, juggle these different personality types and goals into a cohesive gaming group? Are there personality types that aren't conducive to good gaming? Can Jeremy write one of these not in the 3rd person that doesn't ask questions?
Ep 232 - Continuing Adventures
Ep 231 - Premade Adventures
Ep 230 - DM Tips from the Theater
Ep 229 - Wandering Monsters
Ep 228 - Back to Basics - Player Ideas
Ep 227 - Manipulate Your Players
Ep 226 - Monstrous PCs and Howl of the Wild
Ep 225 - Lore Part 2
Ep 224 - Lore Part 1
Ep 223 - Monster Series - Aboleths and Algholthu
Ep 222 - Epilogues
Ep 221 - Rules Light RPGs
Ep 220 - Preparing to Take a Break
Ep 219 - Let Players Use New Abilities
Ep 218 - The Power of DM Words
Ep 217 - Monster Series - Dragons 2 and the PF2e Monster Core Review
Ep 216 - Should Players Plan During Combat?
Ep 215 - House Rules to Make Your Game Harder
Ep 214 - House Rules to Make Your Game Easier
Ep 213 - Back to Basics - Player Agency
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