Returning to Boltstrike, our heroes witness the Betrayal of Boltstrike and theft of the namesake tower’s storm magic. Giving chase with some druidic aid along the way, they trace the betrayer and h...
Returning to Boltstrike, our heroes witness the Betrayal of Boltstrike and theft of the namesake tower’s storm magic. Giving chase with some druidic aid along the way, they trace the betrayer and his draconic ally to Greenstand, once an imperial palace, now a den of undead power.