91 | 133: Game Complexity is Complex 2020-04-25 |
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92 | 132: Great Game Design - A Retrospective ft. Epic Duels 2020-04-19 |
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93 | 131: Skytear and the Covenant Mission 2020-04-11 |
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94 | 130: Appreciating the Arkham Horror LCG 2020-03-28 |
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95 | 129: Comprehending COVID-19 2020-03-20 |
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96 | 128: Data-Driven Death 2020-02-28 |
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97 | 127: (L)earning Games 2020-02-21 |
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98 | 126: Star Wars CCG, Flesh and Blood, Skytear - Classic Design in the Modern Era 2020-02-14 |
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99 | 125: Jamey Stegmaier on Certainty, Allocation, and Direct Sales 2020-02-07 |
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100 | 124: Allocation - The Wrecking Crew, Literally 2020-01-31 |
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