1 | Tutorialization with Puzzles (with Luke Spierewka) 2024-11-01 |
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2 | "Please go vote." Runtime Asset Management; Double Jump vs. Dash 2024-10-24 |
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3 | Combat Design (with Timothy Staton-Davis) 2024-10-17 |
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4 | “That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes 2024-10-11 |
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5 | "Numbers go up." Scoring 101; Turning off the Gamedev Brain 2024-10-03 |
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6 | Optimization (with Jarryd Huntley) 2024-09-26 |
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7 | "It's hard how my mind works." Audio Middleware; Psychic Distance 2024-09-19 |
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8 | Nice Thinking: "Player Personas" 2024-09-12 |
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9 | The Duluth Basement Session 2024-09-06 |
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10 | "Apply your context, thusly." Instructions; Cynicism 2024-08-29 |
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