Three friends wake up in a vault. Within, 5 doors are sealed by the mysterious Calindor. The blacksmith Erod tasks them with unleashing a celestial planeswalker who is storied to be the only match for the evil that binds them all. To do so, the friends must travel through four separate universes and destroy the chains of Pruct. Their first stop: Collosus Arise!, a level 8 Dungeon Crawl Classics scenario. Welcome to Cantrips and Coffee, where each month we roast up a fresh batch of episodes on different tabletop roleplaying games. In our "anything but D&D" format, we explore different systems and review them to help you decide if they're worth your time and money. Join us next week for an episode dedicated to lore and media related to DCC in our next Espresso episode.
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