It is well-known amongst both developers and players that Australia has one of the most onerous and hardline classification systems in the world.
From AAA titles including FALLOUT 3 to indies including DISCO ELYSIUM and most recently SLUDGE LIFE and LAKE, there are a significant number of titles that run into release problems under our current classification guidelines.
In this PAX Australia 2021 panel, we'll explore how the videogames classification system works, the impact of interaction on classification, we'll look at the history of games that have been refused classification and pose the question - isn't it time our videogames classification system was overhauled?
Screenhub's Jini Maxwell, Freeplay's Chad Toprak and ACMI's Arieh Offman joined SIFTER's Gianni Di Giovanni for this fun discussion .
Lightmap is produced by Nicholas Kennedy, Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.
See omnystudio.com/listener for privacy information.
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