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Get the answers and support you need.
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Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Nice Games Club - a gamedev podcast!
Leisure:Video Games
This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).
Character Dialogue Game DesignProductionFelix mentions The Prophet from The Elder Scrolls: Oblivion, who is looking for… - xenmordoc, YouTubeHere’s examples of audio logs from Bioshock Infinite. - YouTubeFallout 4’s 'Full Dialogue' Mod Makes The Game Way Better - Kirk Hamilton, KotakuBranching Conversation Systems and the Working Writer, Part 1: Introduction - Alexander Freed, Game DeveloperClementine Won't Remember That: The False Promises of Telltale's The Walking De… - Matthew Byrd, , Den of Geek We talked about character creation and motivations in a previous episode, "Shaniqua Shepard sounds cool."Felix FosterGuestFelix Foster is a writer and narrative designer. He is on the board of Twin Cities Pride.
External link @felixxx244Felix is on Instagram @felixxx244
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