This week, Martha stops short of detailing the DNS protocol, Mark describes a completely different Star Trek VR thing which he made for the Minnesota Orchestra Hall, and Stephen explains how to lose like a real champ.
Plus, like the classic 1985 film Clue, this episode has multiple endings!
Discuss this episode on Reddit using this thread in r/gamedev!
Your Game’s Website
0:08:13
Martha MegarryMarketingStand Still, Stay Silent, a webcomicCity of Hunger development blogMidwest Game Developers Facebook grouppresskitDomain Name System - WikipediaThe Difference Between Shared Hosting, VPS, and Dedicated Hosting - 99robotsHTML5 Up (free, simple site templates)EverendOoblets
Game Exhibits and Installations
0:36:31
Mark LaCroixPhysical Games
- Mark’s “Holodeck” VR installation at Minnesota Orchestra Hall
- Installation, Gameplay, Photo, Animation, Props, People, More people!
An Ode to the Okudagram - Will Nguyen, TreknewsVR Snowball ShootersA Maze BerlinVR Pigeons at A Maze Berlin 2017 - spunior, YouTubePeter Molydeux, a parody Twitter account - TwitterThe world of weird video games at Alt.Ctrl.GDC - Jessica Conditt, EngadgetHands-on with Line Wobbler: a 16 foot tall, one-dimensional dungeon crawler - Nick Robinson, Polygon
Losing
1:06:40
Stephen McGregorIRLDota 2 Tournament Holds Rage-Quit Competition For Fans - Eric Van Allen, KotakuBayonetta Pro Upsets Smash's Best To Win Evo Championship - Eric Van Allen, KotakuVVVVVV No Death Mode - microdicePeercast, YouTubeSuper Mario Odyssey Won't Have Game Over Screens - Hope Corrigan, IGN