On this special episode of Waypoint Radio, Patrick interviews the ... director? creative visionary? Well, he might not know what to credit himself as but his name is Andrew Shouldice and he was solo dev on the isometric action adventure game
Tunic, until he wisened up and got some help! They chat about moving from solo development to team based development, how
Tunic's cute fox protagonist came to be, and how finding hidden secrets in video games as a kid influenced the design of
Tunic's world.
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