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Notes based on Stefan's companion blog post
Kindly share and like this to support us and the project:
- Release tweet
- Github repository
- Star the repo, it allows us to work on it
- LinkedIn post about release
- Mac App Store Link
The starting point?
- Amos created tutorials around animations
- Spring animation tutorial
- Problem: How to test animation easing before using them in SwiftUI
- Solutions for web:
- https://easings.net/
- https://cubic-bezier.com/
- Stefan created a little example with some controls that set parameters
How did we approach it?
- Open-source
- Start with the bare minimum
- Include a few examples, add parameters to play around within a very simple UI
- Amos created most of the animations
- Stefan created the skeleton of the Mac app
- Tested by people from our team (via TestFlight)
- Similar app got released: Couverture
Future plans?
- Move process to Github
- See what people would like/contribute
- More animation examples
- Improve UX (Example: Timing curves - the ability to adjust control points with the control handles of the graph)
Listener Requested Links
- SwiftUI Animation Links
- SwiftUI Animation on Udemy
- Book (old buy mighty)
- Mark’s SwiftUI animations book
- Learn Core Animation with Kite
- 100 Days of SwiftUI (Day 32 - 34)
- SwiftUILab
- SwiftUI Animation Inspiration
- Stream SwiftUI Spring animations
Runway
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