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The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Hexcrawl 32 - Leaving the Ship, Pod Plant Battle, and Across the Moorland
Benji the Bard leads Thronor, Jorgrim, Jhank, and Sly Zib as they try to figure out what the crystal DarkWizard wants so much actually does. They travel toward the hunting lodge and find the mud bowl with mushrooms that the Old Beldame talked about, but unfortunately it's got a bodytaker plant and some pod people, so combat ensues in which Sly Zib almost gets consumed by the plant several times. After harvesting the remaining mushrooms, they continue through the moors and find some rusty crow cages, a dwarven watchtower with evidence of troll habitation, a hellwasp pretending to be a child, and a new fortified farmstead run by the Church of Chauntea. They meet up with Umgurn at the Giant Skunk Hunting Lodge and identify the crystal as a source of planar portal power, which complicates the question of whether to give it to DarkWizard since Jhank says "It belongs in a museum!"
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