September 29, 1999. Mario Kart 64, The Legend of Zelda, and Donkey Kong sit atop the gaming world. A new franchise, though, is about to explode onto the scene: Tony Hawk Pro Skater.
The hype wave has been building thanks to a free demo. And then at the X-Games – Tony Hawk lands the 900. All of the sudden, Hawk and skateboarding are thrust into the national spotlight. It's at this perfect moment the game is released. Within a few months, Tony Hawk Pro Skater becomes a national best-seller, and twenty-three years later the game has achieved unimaginable success, leading to 12 subsequent versions.
Today, Tony Hawk's Pro Skater makes its global debut. What made this game uniquely special? And what legacy did it leave?
Special thanks to our guests; Tony Hawk, pro skateboarder; Scott Pease, former Studio Development Director at Neversoft Entertainment; Mick West, co-founder of Neversoft Entertainment; Ludvig Gür, director of Pretending I’m A Superman; and Kofie Yeboah, engagement editor at Secret Base.
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