Arguably the most interactive experiences are that of video games and films. However, when you have a platform like video games in which you are able to grow, adapt, and care for these characters in an extended timeframe, it's hard to get that same kind of emotion from a 90-minute film. Today we discuss the issues surrounding those classic beat em ups and shooters when they trade in their controllers for box office seats. As always we would love to hear your debates about what you think as we jump on a goomba, collect a few rings, and as you to "get over here" to check this one out.
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