Ever just get "in the zone" with a video game? Like it just clicks with you and it's challenging enough to hold your interest but not too difficult as to get frustrating? This is a mental state called psychological flow, and it's been studied in work, sports, and all kinds of play including video games.
Game developers often design with flow in mind, and getting players to that state is usually seen as the halmark of good game design. It usually involves getting dialing in just the right amount...
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