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This is: Reality-Revealing and Reality-Masking Puzzles, published by AnnaSalamon on LessWrong.
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Tl;dr: I’ll try here to show how CFAR’s “art of rationality” has evolved over time, and what has driven that evolution.
In the course of this, I’ll introduce the distinction between what I’ll call “reality-revealing puzzles” and “reality-masking puzzles”—a distinction that I think is almost necessary for anyone attempting to develop a psychological art in ways that will help rather than harm. (And one I wish I’d had explicitly back when the Center for Applied Rationality was founded.)
I’ll also be trying to elaborate, here, on the notion we at CFAR have recently been tossing around about CFAR being an attempt to bridge between common sense and Singularity scenarios—an attempt to figure out how people can stay grounded in common sense and ordinary decency and humane values and so on, while also taking in (and planning actions within) the kind of universe we may actually be living in.
Arts grow from puzzles. I like to look at mathematics, or music, or ungodly things like marketing, and ask: What puzzles were its creators tinkering with that led them to leave behind these structures? (Structures now being used by other people, for other reasons.)
I picture arts like coral reefs. Coral polyps build shell-bits for their own reasons, but over time there accumulates a reef usable by others. Math built up like this—and math is now a powerful structure for building from. [Sales and Freud and modern marketing/self-help/sales etc. built up some patterns too—and our basic way of seeing each other and ourselves is now built partly in and from all these structures, for better and for worse.]
So let’s ask: What sort of reef is CFAR living within, and adding to? From what puzzles (what patterns of tinkering) has our “rationality” accumulated?
Two kinds of puzzles: “reality-revealing” and “reality-masking”
First, some background. Some puzzles invite a kind of tinkering that lets the world in and leaves you smarter. A kid whittling with a pocket knife is entangling her mind with bits of reality. So is a driver who notices something small about how pedestrians dart into streets, and adjusts accordingly. So also is the mathematician at her daily work. And so on.
Other puzzles (or other contexts) invite a kind of tinkering that has the opposite effect. They invite a tinkering that gradually figures out how to mask parts of the world from your vision. For example, some months into my work as a math tutor I realized I’d been unconsciously learning how to cue my students into acting like my words made sense (even when they didn’t). I’d learned to mask from my own senses the clues about what my students were and were not learning.
We’ll be referring to these puzzle-types a lot, so it’ll help to have a term for them. I’ll call these puzzles “good” or “reality-revealing” puzzles, and “bad” or “reality-masking” puzzles, respectively. Both puzzle-types appear abundantly in most folks’ lives, often mixed together. The same kid with the pocket knife who is busy entangling her mind with data about bark and woodchips and fine motor patterns (from the “good” puzzle of “how can I whittle this stick”), may simultaneously be busy tinkering with the “bad” puzzle of “how can I not-notice when my creations fall short of my hopes.”
(Even “good” puzzles can cause skill loss: a person who studies Dvorak may lose some of their QWERTY skill, and someone who adapts to the unselfconscious arguing of the math department may do worse for a while in contexts requiring tact. The distinction is that “good” puzzles do this only incidentally. Good puzzles do not invite a search for configurations that mask bits of reality. Whereas with me and my math tutees, say, there was a direct reward/conditioning response that happe...
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