Back again this week with another formerly exclusive Patreon Bonus Episode! In this episode, Alex and Derek discuss what they believe are the core aspects of a video game: Game Design/Vision, Story, Audio Design, Graphics, and Mechanics/Quality. Do you agree with these core categories? What are some games that were great because they found the right balance in their respective categories? What games could've been better if that had leaned on one of these a little more? Let us know on our socials or in the Spotify Q&A below!
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