This week, Rockstar released Grand Theft Auto 5 and the rest of the games industry politely gave it and its hype plenty of space to do their thing.
Justin, Frushtick and I (sadly Griffin is busy covering Tokyo Game Show in Japan) talk about the things we love, like, don't understand and find painfully dull in Grand Theft Auto 5. It's a long conversation, and while we tried to talk about specifics, the conversation moves quickly from one topic to the next. That explains why there's no beat sheet...
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