* (0:28) The is live! * (1:12) Things a Game Master has done to make a world seem a little more alive (with credit to JoshB for the topic). * (5:46) Plot hooks, substories, and unanswered questions about my character. * (9:16) Allowing characters to have goals, ambitions, and projects. * (13:32) Giving me things I can trust that won’t betray me or become a vulnerability. * (19:52) Investing the players in world-building that matters. * (29:25) Don’t constantly veto your players. * (31:55) Digging through enough specifics may reveal a general truth you can use. Hosts: Dan, Mary, Wayne
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