Jason, Kirk and Maddy take a trip to mid-90s Oregon, where they poke around an empty house and uncover some pretty incredible stories. Does Gone Home hold up seven years later? (It does.) Have there been enough subsequent games that actually build on what made it so special? (There have not.) Is the part where you pick up the cross too scary? (Yes, probably.)
LINKS
Simon Rankin’s IndieHaven article about the hidden story of Terrence Greenbriar: http://indiehaven.com/the-darker-story-of-gone-home/
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