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On This episode of the AIE Podcast...
Star Trek Online gets into the Holiday Spirit!
The State of the EVE corp coming soon!
Emperor Pelpatine joins us to chat about Star Wars: The Old Republic
All that and more coming up right now...
AIE NEWS
There seems to be no shortage of things going on with the SpreadShips in Space, and this week is no exception. For those who might be interested, there will be a State of the EVE Corp meeting Friday, Dec 7th, at 10:30 EST, presumably in vent, so if you are curious, stop by! (that’s tomorrow!)
We are perhaps the last podcast to mention this due to the thanksgiving holidays, but we We wanted to wish Greg “Ghostcrawler” Street well on his new venture, and thank him for his years of work that helped make WoW the central shining jewel in the AIE Crown. Thanks much, the game will not be the same without you!
Hearthstone is really starting to ramp up the people that are participating in it, and to be honest, I’m not sure we know of anyone who doesn’t have a key that wants one! AdamC on the forums, has collected a great list of Podcasts and informational pages for those looking for all the latest info as it develops! We think a TON of folks in AIE are and will be playing this game!
We know they like to keep everything well….a SECRET, but the Nov state of the game for Secret World has come out! Our Illuminati contact and sometimes podcast-guest, RattoZatto, has all the details in the forums. Have we mentioned you should go to the forums?! YOU SHOULD.
Star Trek Online is also getting into the holiday spirit! Q’s Winter Wonderland looks to be starting up very soon, and there are some neat ships, winter tribbles, holiday foods, all sorts of things that you’ll be able to grab as a part of such. In space, no one can hear you trimming your tree
GAME NEWS
Galactic Starfighter~
Dropped on Tuesday 12/3 for subscribers, 1st week of Jan for preferred, and 1st week of Feb for F2P players
12 v 12 PvP~ only 4 teammates can queue at a time. Tried to super queue a couple times but was unsuccessful.
We had a few matches Tuesday night when it dropped. No first day issues to speak of.
We subbed our Wednesday night Ops for a Galactic Starfighter Boot Camp and had a fairly decent turnout.
So far, there are 2 maps available for play. Both are capture the base type of warzones. 3 targets to capture and hold. The first team to 1000 points win. I imagine more maps will be added in future content patches.
You get 3 ships to start with and can swap between upon death. There is a scout (fast, but light on weapons), a gunner (slower, but heavy firepower from a distance. Think sniper) and fighter (middle of the range). You can purchase more ships with Fleet Reqs.
The level of customization is fairly cool. You can use your companions as members of your crew for added ship benefits.
You can also adjust the colors on your ship to personalize, though this is where BW gets you. Most upgrades, colors, designs, and components can be purchased with CC. Some can be gained through ship and fleet requisitions, this part of the game’s currency.
Impressions:
Took a few games to get the controls down. A lot of people are saying to redo your key bindings for better play experience.
The mouse is sensitive. Very. I have not yet found a way to adjust the sensitivity.
I am anticipating a night during the week for squadron based play in the future. Very easy to get a game in and very little queue time from my experience.
XP gains are not great. It’s not a viable way to level a character only by doing GS. You will want to supplement the xp with Class Quests or Space Battles, the PVE Space game that people sometime forget about.
I am the king of assists,
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