Who is the “lucky” winner of the first prize in dickery? It could apply to
many people, as this episode will demonstrate.
Sandwiched between guest episodes, this installment of the show brings you
the Jessica and Anna you know and love, talking (and complaining) about the
games we’re playing and calling out developers who have a dim view of
mobile gaming, but still want to make mobile games.
Luckily we played some great stuff this week too. Jessica rediscovers the
joy of a Quell game while Anna plays a fencing game that actually feels
like real fencing. En garde! There’s also some news to cover and we
continue to be concerned about gaming’s favorite whipping boy, Nintendo.
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