we always focus on the music from the scene and community, but there's also a lot of overlap with video games. in this episode we've got a great selection of music from game composers that got started as sceners. join in as we look at some music from early in their careers.
world_of_plastic.s3m – Purple Motion^Future Crew (8 channel S3M 62kb)
d-funked memory.mod – nuke^anarchy (4 channel MOD 70kb)
waow.s3m – virt (5 channel S3M 11kb)
Hardcastle.sid – Demon (4kb SID 6581)
3_Tunes.sid – Choroid (12kb SID 6581)
There_Are_No_Sheep.sndh – Mad Max^The Exceptions (Atari ST)
original files/modules located here --> impulseproject17.tar.gz
Artists:
Jonne Valtonen (Purple Motion) valtone.com
Martin Iveson (nuke) martiniveson.com
Jake Kaufman (virt) virt.bandcamp.com
Neil Baldwin (Demon) dutycyclegenerator.com
Jonathan Dunn (Choroid) demozoo.org/sceners/50600/
Jochen Hippel (Mad Max) demozoo.org/sceners/2630/
The post Plastic Sheep: Scene Tunes from Game Composers – ip17 appeared first on Impulse Project.
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