We let our blessings get mouldy, and then call them curses.” What’s in a curse? At most gaming tables, they’re uttered by players when critical failures pop up. But curses in DCC are an under-utilized mechanic! They’re not just for the Shudfolk! If you’re looking to switch up your NPC casters to make them unpredictable, offer a touch of magic to players without overpowering the party, or spice up your treasure hauls, curses are the way to go.
Stuff referenced in this episode!
Blades Against Bandwidth
Purple Sorcerer Tools
Grimtooth’s Museum of Death
The Emerald Enchanter
GENCON 2016 Program Guide (including Not in Kansas Any More funnel adventure)
DCC Dying Earth
Mothership RPG
OSE (Old School Essentials)
Mario Bava’s Black Sunday
Tabletop RPG Pickup Con
The Chained Coffin (Shudder Mountains adventure and setting)
Sanctum Secorum #29 free zine (with curses!)
Gongfarmer’s Almanacs
Doom of the Savage Kings
50 Fantastic Functions for the D50
Perils of Cinder Claws
Jose Luis T. Cardoso — Fey Curses
(More Curses) – Knights in the North (Ari-Matti & co.-written by Giles)
Create your
podcast in
minutes
It is Free