* (0:29) Why talk about intelligence? episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. * (18:12) How to run a school (everyone go play Persona 5). * (24:48) Create a wide variety of NPCs and give them their own lives. * (30:38) Keeping the party together, even if it doesn’t quite make sense. * (31:57) PC-specific NPCs, so you know the players are bought it. Hosts: Dan, Mary, Wayne
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