Tales from the Glass-Guarded World
Leisure:Games
The party has been trying to get some answers, ideas, or decisions out of Mun the Immortal, in his orbitting wizard tower. So far they've only learned that the Far Off One's plan would work.
Now Mun has teleported to Corellon's Needle to talk to Coral, who is sulking after Zartok said some unkind things. Brace yourself for some big revelations!
Our Spelljammer combat rules are up on the DMs Guild! Check them out.
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