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Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: One-shot strategy games?, published by Raemon on March 11, 2024 on LessWrong.
I'm looking for computer games that involve strategy, resource management, hidden information, and management of "value of information" (i.e. figuring out when to explore or exploit), which:
*can* be beaten in 30 - 120 minutes on your first try (or, there's a clear milestone that's about that long)
but, it'd be pretty hard to do so unless you are trying really hard. Even if a pretty savvy gamer shouldn't be able to by default.
This is for my broader project of "have a battery of exercises that train/test people's general reasoning on openended problems." Each exercise should ideally be pretty different from the other ones.
In this case, I don't expect anyone to have such a game that they have beaten on their first try, but, I'm looking for games where this seems at least plausible, if you were taking a long time to think each turn, or pausing a lot.
The strategy/resource/value-of-information aspect is meant to correspond to some real world difficulties of running longterm ambitious planning.
(One example game that's been given to me in this category is "Luck Be a Landlord")
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